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2002.02.27
After a quick discussion with Mr. Bigboss, I was allowed to release some little games I developped for the VMS during the month of July 2000. For those who don't know about it, the VMS is the little thing serving as Dreamcast memory cards. Developped by Sega in conjunction with Hudson Soft, this small piece of technology has to be the smallest handheld console released to the public. Well, it's pretty simple in fact: it's LC86K CPU runs at 32 KHz in normal mode and 600 KHz in boosted mode (with probably would ruin your battery pretty quickly). So the CPU in normal mode is nearly 120 times slower than the Z80 embedded in 1988's black & white Game Boy! That's a pretty nice challenge to program for such a slow machine, not mentionning the art-enabling resolution of 48x32 pixels :-) The games below were developed for Evil Twin game, developped by In Utero during 1998 up to end of 2001. They were intended for inclusion in the Dreamcast version of the game (hi Fonfon!). Eventually, various problems plumbered the game development and delayed the game. As I'm speaking, the Dreamcast version of Evil Twin should be on shelves pretty soon in Europe. For various reasons - I suspect because they had better things to do than deal with the added burden of UI/TRC stuff, and the game were not polished - the VMS goodies were finally not included in final game. The games were developped from stratch by myself, in LC86K assembly and pixel graphics based from Evil Twin. Unfortunately, there wasn't much other games to compare on the VMS. Last time I checked, the interesting games were from Capcom (for Power Stone) and Namco (for Soul Calibur). Those games are heaps better than mine, so go download them if you haven't done so :P Other than that, I can't think of any very interesting software officially released for the VMS. Any idea ? |